Team culture and business strategy simulation performance/ created by William J. Ritchie, Charles J. Fornaciari, Stephen A. W. Drew and Dan Marlin
Material type:
- text
- unmediated
- volume
- 10525629
- HD20 JOU
Item type | Current library | Call number | Vol info | Status | Notes | Date due | Barcode | |
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Main Library - Special Collections | HD20 JOU (Browse shelf(Opens below)) | Vol. 37, no.5 (pages 601-622) | Not for loan | For in house use only |
Many capstone strategic management courses use computer-based simulations as core pedagogical tools. Simulations are touted as assisting students in developing much-valued skills in strategy formation, implementation, and team management in the pursuit of superior strategic performance. However, despite their rich nature, little is known regarding the relationship between team-level attributes and simulation performance. This research reports the findings of a multiyear study that uncovered a clear link between specific team cultural values, as measured by the Competing Values Framework, and simulation performance. It then explores how these findings may influence the pedagogical use of simulations in the strategy classroom in areas ranging from using culture as a performance tool to diagnosis and training.
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