Partial memories, inductively derived views, and their interactions with behavior created by Mamoru Kaneko and J. Jude Kline
Material type:
- text
- unmediated
- volume
- 09382259
- HB119 ECO
Item type | Current library | Call number | Vol info | Copy number | Status | Notes | Date due | Barcode | |
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Main Library - Special Collections | HB119 ECO (Browse shelf(Opens below)) | Vol. 53, no.1 (pages 27-60) | SP21035 | Not for loan | For in house use only |
We explore the inductively derived views obtained by players with partial temporal (short-term) memories. A player derives his personal view of the objective game situation from his accumulated (long-term) memories, and then uses it for decision making. A salient feature that distinguishes this paper from others on inductive game theory is partiality of a memory function of a player. This creates a multiplicity of possibly derived views. Although this is a difficulty for a player in various senses, it is an essential problem of induction. Faced with multiple possible views, a player may try to resolve this using further experiences. The two-way interaction between behavior and personal views is another distinguishing feature of the present paper.
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