Computer animation : algorithms and techniques / created by Rick Parent
Material type: TextPublisher: Amsterdam : Elsevier, Morgan Kaufmann is an imprint of Elsevier, 2012Edition: Third editionDescription: xvii, 515 pages : illustrations (some color) ; 25 cmContent type:- text
- unmediated
- volume
- 9780124158429 (hardback)
- TR897.7 PAR
Item type | Current library | Call number | Copy number | Status | Date due | Barcode | |
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Book | Main Library Open Shelf | TR897.7 PAR (Browse shelf(Opens below)) | 153655 | Available | BK140963 | ||
Book | Main Library Open Shelf | TR897.7 PAR (Browse shelf(Opens below)) | 153654 | Available | BK140978 | ||
Book | Main Library Open Shelf | TR897.7 PAR (Browse shelf(Opens below)) | 153658 | Available | BK140977 | ||
Book | Main Library Open Shelf | TR897.7 PAR (Browse shelf(Opens below)) | 153657 | Available | BK140975 | ||
Book | Main Library Open Shelf | TR897.7 PAR (Browse shelf(Opens below)) | 153656 | Available | BK140969 |
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TR897.7 LOT Flash 8 cookbook / | TR897.7 PAR Computer animation : algorithms and techniques / | TR897.7 PAR Computer animation : algorithms and techniques / | TR897.7 PAR Computer animation : algorithms and techniques / | TR897.7 PAR Computer animation : algorithms and techniques / | TR897.7 PAR Computer animation : algorithms and techniques / | TR899 AVI Avid advanced effects guide |
Includes bibliographical references and index.
Chapter 1: Introduction Chapter 2: Technical Background Chapter 3: Interpolating Values Chapter 4: Interpolation-Based Animation Chapter 5: Kinematic Linkages Chapter 6: Motion Capture Chapter 7: Physically Based Animation Chapter 8: Fluids: Liquids & Gases Chapter 9: Modeling and Animating Human Figures Chapter 10: Facial Animation Chapter 11: Behavioral Animation Chapter 12: Special Models for Animation Appendix A: Rendering Issues Appendix B: Background Information and Techniques Index
Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. This title includes the algorithms and techniques behind this technology. It covers such topics as fluids, hair, and crowd animation.
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